using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using BlueGameComponent;

namespace XuperMan
{
    class Player
    {
        public Animation PlayerAnimation = new Animation();
        


        public void Update(GameTime gameTime)
        {
            PlayerAnimation.Update(gameTime);
            
        }
        
        public void Draw(SpriteBatch spriteBatch)
        {
            PlayerAnimation.Draw(spriteBatch);
        }
    }
}
